Glass Newsroom · Games

The newsroom, playable

Every game here runs on the same public telemetry the Glass Newsroom logs — aggregate counts only, no synthetic numbers. A rough week in the real pipeline makes harder boards. Scores stay on your device; there is no leaderboard server.

Tower defense

Source Pack Defense

A stream of claims marches toward the front-page gate. Place verification towers — official sources, link-rot scanners, the human review gate — and stop unverified copy from publishing. Lose credibility and the paper folds.

Real-feed hook: This week’s QC rejections become extra hallucinated claims; rotted links spawn broken-link enemies.

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Management sim

Tiny Newsroom Tycoon

Run the AI newsroom on a monthly budget. Spend across scouting, source packs, writing, QC, image gen, and human review to publish verified stories without going broke or losing reader trust. Universal Paperclips, for a newsroom.

Real-feed hook: Starting difficulty is calibrated from the real newsroom’s publishes, failures, and QC rejections.

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Daily puzzle

ClawSweeper

A draft article as a minefield: every tile is a claim, and some never got verified. Clear the sound ones, flag the risky ones, don’t ship a correction. One shared board per day — compare times.

Real-feed hook: The daily board’s mine count rises with the newsroom’s real logged failures this week.

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Built the way the publication is built: open logic, real data, documented methodology.